Classes

Artwork is not finalized

Knight

Armor-clad soldier who is tough to kill

 

 

Stats

Energy: D

Power: D

Speed: E

Defense: A

 

 

Powers
Restrictive Defence: Permanently Increases Defence
Extra Defence: Greatly increases Defence but reduces the speed of each attack
Magic DEF: Decrease damage from Magic Attacks
Physical DEF: Decrease damage from Physical Attacks
Heavy Armor: Greatly increases Defence but increases the cost of each attack

Power: Permanently Increases Power

Mage

A soldier who uses magic to target the front row

 

Stats
Energy: C
Power: B
Speed: E
Defense: F

 

Powers
Power: Permanently Increases Power
Energy: Permanently Increases Energy
Speed: Permanently increases Speed

 

Archer

A strong soldier who targets the back row with a ranged physical attack

 

Stats
Energy: D
Power: B
Speed: D
Defense: D

 

Powers
Speed: Increases Speed
Power: Increases Power
Power Attack: Greatly increases Power but increases the cost of each attack

Accuracy: You attacks become less likely to miss

Crack Attack: Reduces an enemies Defense

Pin Attack: Reduces enemies ability to Dodge attacks

Fencer

A soldier who fights with grace and speed

 

Stats

Energy: D

Power: D

Speed: C

Defense: C

Powers

Speed: Permanently increases Speed

Power: Permanently Increases Power

Defence: Permanently Increases Defence
Accuracy: You attacks become less likely to miss

Dodge: Attack against you are more likely to miss

Crack Attack: Reduces enemies defences

Warrior

A soldier who fight for glory

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Energy: Permanently Increases Energy

Power: Permanently Increases Power

Defence: Permanently Increases Defence

Priest

A servant of God that heals allies and can deal holy damage to enemies

 

Stats
Energy: C
Power: C
Speed: D
Defense: D

 

Powers
Power: Permanently Increases Power

Energy: Permanently Increases Energy

Area: Actions will now affect more soldiers

Holy Attack: Deal extra Holy Damage

Death Defence: Death attacks will deal less damage

Death Boost: Give allies a temporary defence boost against Death attacks

Beserker

A fanatical warrior who attacks without concern for his own safety

 

Stats

Energy: D

Power: A

Speed: D

Defense: E


Powers

Power: Permanently Increases Power

Power: Your action will be more powerful

Power Attack: Greatly increases Power but increases the cost of each attack
Energy: Permanently Increases Energy

Crack Attack: Reduces enemies defenses​

Area: Actions will now affect more soldiers

Stun Attack: Reduces enemies Accuracy​

Elementalist

A mage who uses the elements to destroy his enemies

 

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Fire Attack: Deal extra Fire Damage

Lightning Attack: Deal extra Lightning Damage

Ice Attack: Deal extra Ice Damage

Fire Defence: Fire attacks will deal less damage

Lightning Defence: Lightning attacks will deal less damage

Ice Defence: Ice attacks will deal less damage

Bard

A singer who help all his allies by boosting their spirits (and stats) with song

 

Stats
Energy: D
Power: C
Speed: C
Defense: D

 

Powers
Defense Buff: Actions will now increase an allies Defence for the battle
Power Buff: Actions will now increase an allies Power for the battle

Speed Buff: Actions will now increase an allies Speed for the battle

Accuracy Buff: Actions will now increase an allies Accuracy for the battle

Dodge Buff: Actions will now increase an allies Dodge for the battle

Speed: Permanently increases Speed

Ninja

A fast ranged soldier who targets the enemies that are closest to death

 

Stats
Energy: D
Power: D
Speed: B
Defense: D

 

Powers
Speed: Permanently increases Speed
Speed Plus: Greatly increases Speed but increases the cost of each attack

Power: Permanently Increases Power

Move Speed: Increase how fast this solder will move on the battlefield

Accuracy: You attacks become less likely to miss

Dodge: Attack against you are more likely to miss

Monk

A mystical warrior who use fire to destroy enemies or prayer to heal himself

 

Stats
Energy: C
Power: C
Speed: D
Defense: D

 

Powers
Power: Permanently Increases Power
Energy: Permanently Increases Energy

Fire Attack: Deal extra Fire Damage

Efficiency: The energy cost of your actions is reduced

Accuracy: You attacks become less likely to miss

Heal Self: Remove damage from yourself

Rogue

A scoundrel who prefers to kill from afar

 

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Power: Permanently Increases Power

Defence: Permanently Increases Defence

Speed: Permanently increases Speed

Illusionist

C​reates images of himself that when attacked disappear

Necromancer

 

Has a basic death magic attack, if a soldier dies, then raise a skeleton warrior (which disappears at the end of combat)

Beast Lord

Summons beasts to fill empty spots.  Once full starts attacking and gets a boost for each beast alive.

Pistolier

Uses a pistol, deals high damage but requires ammo.  If you run out of ammo then he uses a sword to attack.

Witch Hunter

Instead of dealing damage (that can be healed), his attacks just reduce the energy of the opponent.

Alchemist

Can carry more Alchemy creations (other soldier can only carry 1).

Time Mage

Undoes the last enemy action.

Ninja

Jumps into the enemy squad and appearance so he looks like a different class.  On next turn he attacks for lots of damage and jumps back.

Kensia

Immune to negative status ailments and remove positive status buff from the enemy.

Bounty Hunter

Marks a random enemy soldier at start of combat (his bounty), targets that soldier and gains bonuses when attacking.

Lancer

Attacks all the units in a straight line.

Diplomat

Has chance to convince enemy to not stop attacking.  This effect disappears if the enemy gets attacked.

©2017 by Heavy Metal Games. Proudly created with Wix.com