Classes

Artwork is not finalized

Knight

Armor-clad soldier who is tough to kill

 

 

Stats

Energy: D

Power: D

Speed: E

Defense: A

 

 

Powers
Restrictive Defence: Permanently Increases Defence
Extra Defence: Greatly increases Defence but reduces the speed of each attack
Magic DEF: Decrease damage from Magic Attacks
Physical DEF: Decrease damage from Physical Attacks
Heavy Armor: Greatly increases Defence but increases the cost of each attack

Power: Permanently Increases Power

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Mage

A soldier who uses magic to target the front row

 

Stats
Energy: C
Power: B
Speed: E
Defense: F

 

Powers
Power: Permanently Increases Power
Energy: Permanently Increases Energy
Speed: Permanently increases Speed

 

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Archer

A strong soldier who targets the back row with a ranged physical attack

 

Stats
Energy: D
Power: B
Speed: D
Defense: D

 

Powers
Speed: Increases Speed
Power: Increases Power
Power Attack: Greatly increases Power but increases the cost of each attack

Accuracy: You attacks become less likely to miss

Crack Attack: Reduces an enemies Defense

Pin Attack: Reduces enemies ability to Dodge attacks

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Fencer

A soldier who fights with grace and speed

 

Stats

Energy: D

Power: D

Speed: C

Defense: C

Powers

Speed: Permanently increases Speed

Power: Permanently Increases Power

Defence: Permanently Increases Defence
Accuracy: You attacks become less likely to miss

Dodge: Attack against you are more likely to miss

Crack Attack: Reduces enemies defences

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Warrior

A soldier who fight for glory

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Energy: Permanently Increases Energy

Power: Permanently Increases Power

Defence: Permanently Increases Defence

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Priest

A servant of God that heals allies and can deal holy damage to enemies

 

Stats
Energy: C
Power: C
Speed: D
Defense: D

 

Powers
Power: Permanently Increases Power

Energy: Permanently Increases Energy

Area: Actions will now affect more soldiers

Holy Attack: Deal extra Holy Damage

Death Defence: Death attacks will deal less damage

Death Boost: Give allies a temporary defence boost against Death attacks

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Beserker

A fanatical warrior who attacks without concern for his own safety

 

Stats

Energy: D

Power: A

Speed: D

Defense: E


Powers

Power: Permanently Increases Power

Power: Your action will be more powerful

Power Attack: Greatly increases Power but increases the cost of each attack
Energy: Permanently Increases Energy

Crack Attack: Reduces enemies defenses​

Area: Actions will now affect more soldiers

Stun Attack: Reduces enemies Accuracy​

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Elementalist

A mage who uses the elements to destroy his enemies

 

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Fire Attack: Deal extra Fire Damage

Lightning Attack: Deal extra Lightning Damage

Ice Attack: Deal extra Ice Damage

Fire Defence: Fire attacks will deal less damage

Lightning Defence: Lightning attacks will deal less damage

Ice Defence: Ice attacks will deal less damage

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Bard

A singer who help all his allies by boosting their spirits (and stats) with song

 

Stats
Energy: D
Power: C
Speed: C
Defense: D

 

Powers
Defense Buff: Actions will now increase an allies Defence for the battle
Power Buff: Actions will now increase an allies Power for the battle

Speed Buff: Actions will now increase an allies Speed for the battle

Accuracy Buff: Actions will now increase an allies Accuracy for the battle

Dodge Buff: Actions will now increase an allies Dodge for the battle

Speed: Permanently increases Speed

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Ninja

A fast ranged soldier who targets the enemies that are closest to death

 

Stats
Energy: D
Power: D
Speed: B
Defense: D

 

Powers
Speed: Permanently increases Speed
Speed Plus: Greatly increases Speed but increases the cost of each attack

Power: Permanently Increases Power

Move Speed: Increase how fast this solder will move on the battlefield

Accuracy: You attacks become less likely to miss

Dodge: Attack against you are more likely to miss

Monk

A mystical warrior who use fire to destroy enemies or prayer to heal himself

 

Stats
Energy: C
Power: C
Speed: D
Defense: D

 

Powers
Power: Permanently Increases Power
Energy: Permanently Increases Energy

Fire Attack: Deal extra Fire Damage

Efficiency: The energy cost of your actions is reduced

Accuracy: You attacks become less likely to miss

Heal Self: Remove damage from yourself

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Rogue

A scoundrel who prefers to kill from afar

 

Stats

Energy: D

Power: C

Speed: C

Defense: D


Powers

Power: Permanently Increases Power

Defence: Permanently Increases Defence

Speed: Permanently increases Speed

Illusionist

C​reates images of himself that when attacked disappear

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Necromancer

 

Has a basic death magic attack, if a soldier dies, then raise a skeleton warrior (which disappears at the end of combat)

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Beast Lord

Summons beasts to fill empty spots.  Once full starts attacking and gets a boost for each beast alive.

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Pistolier

Uses a pistol, deals high damage but requires ammo.  If you run out of ammo then he uses a sword to attack.

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Witch Hunter

Instead of dealing damage (that can be healed), his attacks just reduce the energy of the opponent.

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Alchemist

Can carry more Alchemy creations (other soldier can only carry 1).

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Time Mage

Undoes the last enemy action.

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Ninja

Jumps into the enemy squad and appearance so he looks like a different class.  On next turn he attacks for lots of damage and jumps back.

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Kensia

Immune to negative status ailments and remove positive status buff from the enemy.

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Bounty Hunter

Marks a random enemy soldier at start of combat (his bounty), targets that soldier and gains bonuses when attacking.

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Lancer

Attacks all the units in a straight line.

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Diplomat

Has chance to convince enemy to not stop attacking.  This effect disappears if the enemy gets attacked.

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